"innovative research projects underway that will help transform the future"
posted on
Jun 09, 2011 11:49AM
Intel Announces New Research and Partnership Efforts at Annual R&D Event
NEWS HIGHLIGHTS
MOUNTAIN VIEW, Calif., June 7, 2011 – Intel Labs opened its doors to the media, academia, partners and customers today at the 9th annual Research at Intel event, where Justin Rattner, Intel Corporation chief technology officer, unveiled more than 35 innovative research projects underway that will help transform the future of technology.
Many of these projects are the result of joint research among different divisions of Intel and its academic and industry partners. Additionally, Rattner announced the latest Intel Science Technology Center (ISTC), a new collaborative framework for security research between Intel and several leading universities.
Focused on secure computing, Intel's latest ISTC is hosted at the University of California, Berkeley, and also includes partnerships with Carnegie Mellon, Drexel, Duke and the University of Illinois at Urbana-Champaign. This center represents the next $15 million installment of Intel's recently announced 5-year, $100 million ISTC program to increase university research and accelerate innovation. As with the first ISTC for Visual Computing, the new Secure Computing center will encourage tighter collaboration between university thought leaders and Intel.
"The co-principal investigators from Intel and UC Berkeley will lead a talented team of researchers from across the country to address today's most challenging problems in computer security," said Rattner. "Forming a multidisciplinary community of Intel, faculty and graduate student researchers will lead to fundamental breakthroughs in one of the most difficult and vexing areas of computing technology."
The ISTC for secure computing will focus its research on a variety of areas over the next 5 years, including making personal computers safer from malware, securing mobile devices, both in terms of data protection for the individual, as well as making it safer to download data to devices, and use of third party applications. Another key area researchers will address is how to protect personal data once it is scattered throughout the Web. Today people share their personal data all over the Internet when signing up for a variety of services. Users exert little to no control over their personal data once they've granted access to it, and as such, the new ISTC will look into ways to give people more control and make their data more secure.
A Glimpse into the Future of Technology, Today
Demonstrations at the Research at Intel event spanned such areas as visual computing, security and authentication to user experience and cloud computing, among others, and are the result of ongoing, collaborative efforts between Intel and its industry and academic partners. For example:
Intel Software Code Releases
As part of its strategy to increase collaboration across the industry and academic sectors, Intel Labs announced it will release source code for its Distributed Scene Graph 3-D Internet technology. This code is part of an ongoing effort to augment the OpenSim open-source virtual world simulator and will enable developers to build virtual regions where people can work or play online with a cast of thousands, instead of being limited to less than a hundred today – a more than 20 times improvement. Virtual environments have applications from entertainment and education to social networking. Intel showed an example of how the technology could enable a massive multi-player "game" to train first responders for different disaster scenarios.
Also this month, Intel Labs will release as open source its state-of-the-art offline ray tracing code to researchers and developers. Ray tracing is a computer graphics technique that produces photo-realistic images by tracing imaginary light rays to determine where and how every part of an object should be illuminated. Intel showed how this code will improve the speed by up to 100 percent on Intel-based systems. This advanced ray tracing code targets professional applications and is a separate effort from the company's game-focused, real-time ray tracing project shown previously. The code is expected to find use in commercial applications such as designing cars, making movies and visualizing new architectural designs.