Facebook Seeks Bigger Role in Software for Mobile Apps
posted on
Jun 17, 2011 01:10PM
Facebook Seeks Bigger Role in Software for Mobile Apps
By GEOFFREY A. FOWLER And YUKARI IWATANI KANE
Facebook Inc. is angling to play a bigger role in shaping the way software gets developed for mobile devices.
The  social network, which has turned its popular website into a platform  for developing games and other add-on programs, so far hasn't wielded  the same influence on mobile gadgets like Apple Inc.'s hit iPhone and  iPad. But there are signs the company is trying to change that  situation.
Facebook executives, among other things, are  encouraging developers who write Facebook apps to do so for mobile  devices using a relatively new technology standard called HTML5. The  company has also been using HTML5 to enhance its own mobile offerings,  which are used by more than 250 million people to tap into its services.
Some  app developers and analysts believe Facebook's underlying motivation is  to position itself as an alternative development platform for  programmers that now tailor mobile apps specifically for Apple's iOS  operating system or Google Inc.'s Android. Technology blog TechCrunch  reported that Facebook is working on a mobile platform dubbed "Project  Titan" that was designed to bypass Apple by using the HTML5 technology  that works with the iPhone and iPad's mobile browser, Safari.
Bret  Taylor, Facebook's chief technology officer, wouldn't discuss  forthcoming products. But he did express strong support for HTML5, an  update of the Web's fundamental programming technology that is expected  to allow apps to be written for use in browsers on different operating  systems—including iOS and Android—without needing to be completely  rewritten for each.
Mr. Taylor said the technology can help  Facebook and app developers reach new users and "close the gap" between  existing Web and mobile user experiences. But he doesn't view HTML5 and  apps written directly for iOS and other operating systems as an  "either-or" decision.
"Facebook and all of our developers will  choose both," Mr. Taylor said. "You want to reach as many people in as  many places as possible."
Facebook could in the future also play  more of a role in helping users discover apps on mobile phones, he said,  but declined to specify how it would do so.
HTML5, developed  with contributions from many tech companies and organizations, has a  growing number of supporters in Silicon Valley. Apple, for example, is  backing the technology as an alternative to Adobe Systems Inc.'s Flash  technology as a way to add interactivity to Web applications.
Such  technologies can address major pain points for mobile-app  developers—for one thing, making it possible to create one version of a  program that works on multiple devices, rather than devoting scarce  resources to making multiple versions of apps. Facebook could use its  own popularity and data about the habits of users' friends to help  mobile-app developers gain greater visibility, say some developers
Facebook  has been courting smaller developers for its HTML5 project, promising  those who use it greater promotion of their apps, one developer said.
App  companies, in theory, could also more quickly update Web-based apps.  One of the limitations of the Apple App Store system is that developers  must submit app changes to Apple, which then has to approve the changes  before the apps are updated. However, developers that write Web apps  using HTML5 could instantly push out changes, one developer said.
An Apple spokesman declined comment.
But  app developers say Facebook's effort faces challenges. For one thing,  HTML5 applications such as games can look dated compared with apps  written for specific mobile devices. Those apps also are better at  exploiting a mobile device's camera, location, graphics circuitry and  other hardware features than Web-based apps.
Outfit7, which  developed a popular app called Talking Tom Cat, said it has been in  communication with Facebook in recent months. But it has decided not to  support HTML5 for now because the company doesn't see how it could help  the user experience.
"Native-like experience doesn't mean the  experience is the same," said Andrej Nabergoj, Outfit7's chief  executive. He said HTML5 doesn't have the voice and video support  necessary for its apps, and that HTML5 presents more performance  challenges the more complex an app becomes. "We have to care about what  is in the best interest for the user," Mr. Nabergoj said.
Facebook,  for the moment, is a long way from being as dominant in mobile as it is  on the Web. Currently, its software for mobile phones doesn't allow  users to directly access the apps that many users use on Facebook's  ordinary website.
The apps are a growing source of revenue for  the company, which makes money from displaying ads and taking a 30% cut  of virtual goods sales, whose transactions take place in Facebook's own  currency called Credits.
Facebook already offers a  software-development kit so that iOS apps can incorporate many aspects  of Facebook's technology, such as signing into games and services with  users' Facebook accounts, Mr. Taylor said.
—Spencer E. Ante and Amir Efrati contributed to this article.
Write to Geoffrey A. Fowler at geoffrey.fowler@wsj.com and Yukari Iwatani Kane at yukari.iwatani@wsj.com